![]() ![]() My favorite moments from Fallout 3 came out of a collaboration between the creative output of the designers and my own imagination. The game set up situations in which moral decision was entirely in the hands of the player: help the slavers or fight them, save the villagers or exploit them, the good of the many or the good of you. In one quest I recovered a pristine, powerful rifle that belonged to Abraham Lincoln. I held onto this gun, not using it but hoarding ammunition, until I’d leveled up to the point where I felt strong enough to take on the slaver camp head on. ![]() Finally, go fuck something/someone in game. Third, go into mcm in-game and make sure your settings are where you want them (if you want to ensure pregnancy for testing purposes, crank everything to 100). I attacked at night, and the only weapon that I used was Lincoln’s rifle. Second, go over your installation, make sure everything is where it needs to be and is activated. I freed the slaves and literally blew the head off the slaver bastards. ![]() The game gave me the requisite XP and rewards, but the greatest pleasure I got from the whole experience was the symbolism that I’d laid upon it.įor all it’s bugginess and slightly outdated graphics and stiff animations, this is the area where Fallout: New Vegas shines most brightly, presenting you with compelling moral quandaries and letting you make decisions. Having added a nifty Reputation system into this game, the consequences of those decisions now vary across the wasteland. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |